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Latias and latios sex video

Latias and latios sex video

Of course, other members of Smogon have contributed to making this guide possible. Theorymon and Jibaku also deserve recognition; the former for finding the Japanese information, and the latter for bringing it to Smogon's attention. From here, many users did research and refined the community's understanding of Emerald's RNG, including Wichu , who released an English program to the masses.

Of course, it is worth noting that Everstone noticed some trends in Emerald's RNG, and gathered a group of users to research Emerald's breeding nuances. Finally, there are a couple of Smogon users who had a more direct influence on this guide. Community Member X-Act also helped clarify some specifics concerning rare breeding occurrences. Finally, mingot assembled all the breeding spreads, in addition to generating the.

Without the help of all these users, you would not be reading this guide today. Introduction Ironically, it is currently impossible to create a software random number generator that generates random numbers. The best these types of random number generators or RNGs for short can hope for is to output numbers that appear to lack any sort of pattern. Each time a game boots up, or is soft reset, a number known as a "seed" is plugged into this formula, in a process fittingly known as "seeding".

The seed gets its name because all of the other pseudo-random numbers "grow" out from this seed. Since true random numbers cannot be generated, any given seed will always output the same numbers in the same order. Therein lies the foundation of Emerald's RNG. Instead of choosing a different seed each time the game boots up and by extension, a different sequence of pseudo-random numbers , Emerald always sets its seed as 0.

This means that every time the game starts, the same numbers are always output in the same order. In an attempt to hide this, Emerald asks its RNG to spit out numbers at a considerable pace; approximately 60 times per second.

Each of these instances is known as a "frame". A frame is an instant that holds all the "random" numbers given by the RNG. These numbers are then used to decide whatever they are asked to; if you are near an NPC, the frame dictates which way they turn.

Since all the numbers are generated in the same sequence, frames will always occur at the same time, each time you reset the game. That means if you take a certain action at the same time after the game loads, the outcome will always be the same. Think of this like pausing a movie; the action that is shown on the screen is the same each time you pause in a specific place. Unlike a movie, you cannot alter the pace of Emerald's RNG by choosing to rewind or fast-forward, but the basic analogy holds.

It is difficult to stop on a specific frame, as they are passing by at a rate of approximately 60 per second, but if you do, you will always get the results associated with that frame. We can convert the frame into a time by dividing it by It is a simple matter of waiting for a frame to occur, then giving an input to create a spread. The one downside to Emerald's RNG is that you may have to wait a while for a frame with a good spread to roll around.

Nonetheless, very good spreads can be found within the first hour and a half of the game's time, after hundreds of thousands of frames have advanced. A list of items outside the game you will need to manipulate the RNG is as follows: This allows you to plug in your system, alleviating the potential for the battery to run out while waiting for a high frame to occur.

You probably have a stopwatch or timer that meets the criteria already, even if you do not know it! You can also find free online stopwatches and timers if you reset near your computer.

Of course, traditional stopwatches are easy to find as well; a functional one can likely be bought at a relatively low price from your local sporting equipment store.

In order to see lists of frames, you will need to have a program on your computer that will open the spreadsheets contained in the. Programs that will open. If you do not have access to either of these programs, a. However, this will have less of a "clean" output, as the spreads will not be organized in a spreadsheet; this also limits how effectively you can sort through spreads.

Another very useful program that will aid you in your quest is RNG Reporter, created by Smogon's own mingot. While a list of good spreads is contained in every section of this guide, RNG Reporter allows you to search for your own spreads, including any that may be shiny. RNG Reporter is capable of running on Windows and Linux, with mono fixes for Mac users coming at some point in the future. Understanding Spread Selection Included in this guide are a number of.

The output for method 1 and 2 is displayed as follows: Ability does not make sense at first glance; it is either a 0 or a 1. For a list of which abilities correspond to which numbers, see the ability section of X-Act 's article concerning PID Creation. The following six categories: For more information on these mechanics, see the page on Hidden Power.

For example, Mudkip will be found as a Female If you wish to obtain a Mudkip on frame , look under the For more information, see the article on SID Deduction. In other words, if your friend discovers a great shiny spread on his or her game, it will not be shiny on yours, save the immensely unlikely scenario that both your IDs and SIDs are identical.

RNG Reporter Although the goal of this article has been to remove the need to use any external software by providing comprehensive frame lists in the form of. Efficient filtering and the ability to search frames higher than the , that are included in the spreadsheet are also be useful features. Before starting you must download and install RNG Reporter. Please pay particular attention to the prerequisites and the installation directions.

By default, RNG Reporter will show the output of the first , frames, starting from the first, but is flexible enough to allow you to start at some later point in time.

Up to , frames may be shown at one time. To get the most out of the tool, there are quite a few settings and filters can be tweaked which are outlined below. Method The method, which was briefly described above, is used to govern how output from the random number generator is used to create an IV spread.

For breeding, you should select "Breeding Emerald Splits ". The other options listed on this dropdown are generally used for other games, and may safely be ignored. There are two elements to each IV. The comparison type, which is a dropdown list, and the comparison value which will either be left blank or contain a value between 0 and None When this option is selected, no comparison or filtering will take place on the corresponding IV.

Leaving all IVs' comparison types set to null will allow you to get an unadulterated listing of spreads. E When this option is selected, the IV of the frame must be even. The content of the textbox adjacent to the dropdown is ignored. O When this option is selected, the IV of the frame must be odd.

These numbers are 2, 3, 6, 7, 10, 11, 14, 15, 18, 19, 22, 23, 26, 27, 30, and These numbers are 2, 6, 10, 14, 18, 22, 26, and 30, and These numbers are 3, 7, 11, 15, 19, 23, 27, and As these frames will be different for each combination of ID and SID it is important that they are entered correctly. Once identified, these shiny frames are targeted exactly like any other.

This requires that your trainer ID and secret ID were correctly entered. Once all of the desired options and filters are selected, clicking the "Generate" button will produce the listing of frames.

Once generated, this list can be browsed on screen or output to. There are a number of other useful features squirreled away in this menu which deserve mention.

Set as Target Frame This option allows you to tag your target frame and to easily return to it after scrolling around through the output. The current target frame can be determined by checking the "Target Frame" label at the bottom right hand corner of the RNG Reporter window. Jump to Target Frame This option will select, and show if it is not currently visible, the frame which you have previous marked at the target. For example, if your target frame is 1, and you select this option with one second then frame 1, will set as the target and the complete listing of frames will only include those between and Each second is considered to be 60 frames.

Remove Centering Using this option will remove any of the frame trimming that is caused by the center function which was explained above.

In-Game Preparations In addition to the physical items you need, there are a couple of in-game requirements for the most streamlined RNG manipulating experience. First of all, you should have access to the Battle Frontier. He mainly comes in handy for breeding, where there are most likely to be flawless IVs flying around.

More importantly, the Battle Frontier is home to the Battle Tower, which allows you to exploit Emerald's famous cloning glitch.

Emerald Battle Videos At first glance, battle videos don't appear to have any useful purpose, other than for entertainment. However, a video can be used to save and restore a specific PRNG value.

Using a battle video allows cart players to reach frames that were once thought to be out of reach, as one can advance to a very high frame and save a value within quick reach of the target frame. To save the video, you must win or lose the battle—quitting doesn't allow you to save. When you view the battle video, the PRNG doesn't advance at all not even the normal advance every frame.

The value remains unchanged until the first turn begins to play out. To find out the PRNG value stored in the video, simply use EonTimer set at a low frame like , start the timer at the same time you press B to exit the video, and encounter a Pokemon when the timer runs out.

A stationary Pokemon would be ideal, as it's easier to find out what frame you hit. Determine the frame you landed on, subtract that value from your target frame, and add that to the value in EonTimer. Combine this with battle videos to advance to high frames even faster. By using multiple battle videos, you don't have to leave the game on for one continuous period of time.

Save after saving a battle video, and then load it to continue to advance the RNG another time.

Video by theme:

Ash's Legendary Team



Latias and latios sex video

Of course, other members of Smogon have contributed to making this guide possible. Theorymon and Jibaku also deserve recognition; the former for finding the Japanese information, and the latter for bringing it to Smogon's attention. From here, many users did research and refined the community's understanding of Emerald's RNG, including Wichu , who released an English program to the masses. Of course, it is worth noting that Everstone noticed some trends in Emerald's RNG, and gathered a group of users to research Emerald's breeding nuances.

Finally, there are a couple of Smogon users who had a more direct influence on this guide. Community Member X-Act also helped clarify some specifics concerning rare breeding occurrences. Finally, mingot assembled all the breeding spreads, in addition to generating the. Without the help of all these users, you would not be reading this guide today. Introduction Ironically, it is currently impossible to create a software random number generator that generates random numbers.

The best these types of random number generators or RNGs for short can hope for is to output numbers that appear to lack any sort of pattern. Each time a game boots up, or is soft reset, a number known as a "seed" is plugged into this formula, in a process fittingly known as "seeding". The seed gets its name because all of the other pseudo-random numbers "grow" out from this seed. Since true random numbers cannot be generated, any given seed will always output the same numbers in the same order.

Therein lies the foundation of Emerald's RNG. Instead of choosing a different seed each time the game boots up and by extension, a different sequence of pseudo-random numbers , Emerald always sets its seed as 0.

This means that every time the game starts, the same numbers are always output in the same order. In an attempt to hide this, Emerald asks its RNG to spit out numbers at a considerable pace; approximately 60 times per second. Each of these instances is known as a "frame". A frame is an instant that holds all the "random" numbers given by the RNG.

These numbers are then used to decide whatever they are asked to; if you are near an NPC, the frame dictates which way they turn. Since all the numbers are generated in the same sequence, frames will always occur at the same time, each time you reset the game. That means if you take a certain action at the same time after the game loads, the outcome will always be the same. Think of this like pausing a movie; the action that is shown on the screen is the same each time you pause in a specific place.

Unlike a movie, you cannot alter the pace of Emerald's RNG by choosing to rewind or fast-forward, but the basic analogy holds. It is difficult to stop on a specific frame, as they are passing by at a rate of approximately 60 per second, but if you do, you will always get the results associated with that frame.

We can convert the frame into a time by dividing it by It is a simple matter of waiting for a frame to occur, then giving an input to create a spread. The one downside to Emerald's RNG is that you may have to wait a while for a frame with a good spread to roll around. Nonetheless, very good spreads can be found within the first hour and a half of the game's time, after hundreds of thousands of frames have advanced.

A list of items outside the game you will need to manipulate the RNG is as follows: This allows you to plug in your system, alleviating the potential for the battery to run out while waiting for a high frame to occur.

You probably have a stopwatch or timer that meets the criteria already, even if you do not know it! You can also find free online stopwatches and timers if you reset near your computer.

Of course, traditional stopwatches are easy to find as well; a functional one can likely be bought at a relatively low price from your local sporting equipment store.

In order to see lists of frames, you will need to have a program on your computer that will open the spreadsheets contained in the. Programs that will open. If you do not have access to either of these programs, a. However, this will have less of a "clean" output, as the spreads will not be organized in a spreadsheet; this also limits how effectively you can sort through spreads.

Another very useful program that will aid you in your quest is RNG Reporter, created by Smogon's own mingot. While a list of good spreads is contained in every section of this guide, RNG Reporter allows you to search for your own spreads, including any that may be shiny. RNG Reporter is capable of running on Windows and Linux, with mono fixes for Mac users coming at some point in the future. Understanding Spread Selection Included in this guide are a number of.

The output for method 1 and 2 is displayed as follows: Ability does not make sense at first glance; it is either a 0 or a 1. For a list of which abilities correspond to which numbers, see the ability section of X-Act 's article concerning PID Creation. The following six categories: For more information on these mechanics, see the page on Hidden Power.

For example, Mudkip will be found as a Female If you wish to obtain a Mudkip on frame , look under the For more information, see the article on SID Deduction.

In other words, if your friend discovers a great shiny spread on his or her game, it will not be shiny on yours, save the immensely unlikely scenario that both your IDs and SIDs are identical. RNG Reporter Although the goal of this article has been to remove the need to use any external software by providing comprehensive frame lists in the form of. Efficient filtering and the ability to search frames higher than the , that are included in the spreadsheet are also be useful features.

Before starting you must download and install RNG Reporter. Please pay particular attention to the prerequisites and the installation directions. By default, RNG Reporter will show the output of the first , frames, starting from the first, but is flexible enough to allow you to start at some later point in time.

Up to , frames may be shown at one time. To get the most out of the tool, there are quite a few settings and filters can be tweaked which are outlined below. Method The method, which was briefly described above, is used to govern how output from the random number generator is used to create an IV spread.

For breeding, you should select "Breeding Emerald Splits ". The other options listed on this dropdown are generally used for other games, and may safely be ignored. There are two elements to each IV. The comparison type, which is a dropdown list, and the comparison value which will either be left blank or contain a value between 0 and None When this option is selected, no comparison or filtering will take place on the corresponding IV.

Leaving all IVs' comparison types set to null will allow you to get an unadulterated listing of spreads. E When this option is selected, the IV of the frame must be even. The content of the textbox adjacent to the dropdown is ignored. O When this option is selected, the IV of the frame must be odd. These numbers are 2, 3, 6, 7, 10, 11, 14, 15, 18, 19, 22, 23, 26, 27, 30, and These numbers are 2, 6, 10, 14, 18, 22, 26, and 30, and These numbers are 3, 7, 11, 15, 19, 23, 27, and As these frames will be different for each combination of ID and SID it is important that they are entered correctly.

Once identified, these shiny frames are targeted exactly like any other. This requires that your trainer ID and secret ID were correctly entered. Once all of the desired options and filters are selected, clicking the "Generate" button will produce the listing of frames. Once generated, this list can be browsed on screen or output to. There are a number of other useful features squirreled away in this menu which deserve mention. Set as Target Frame This option allows you to tag your target frame and to easily return to it after scrolling around through the output.

The current target frame can be determined by checking the "Target Frame" label at the bottom right hand corner of the RNG Reporter window. Jump to Target Frame This option will select, and show if it is not currently visible, the frame which you have previous marked at the target.

For example, if your target frame is 1, and you select this option with one second then frame 1, will set as the target and the complete listing of frames will only include those between and Each second is considered to be 60 frames. Remove Centering Using this option will remove any of the frame trimming that is caused by the center function which was explained above. In-Game Preparations In addition to the physical items you need, there are a couple of in-game requirements for the most streamlined RNG manipulating experience.

First of all, you should have access to the Battle Frontier. He mainly comes in handy for breeding, where there are most likely to be flawless IVs flying around. More importantly, the Battle Frontier is home to the Battle Tower, which allows you to exploit Emerald's famous cloning glitch. Emerald Battle Videos At first glance, battle videos don't appear to have any useful purpose, other than for entertainment.

However, a video can be used to save and restore a specific PRNG value. Using a battle video allows cart players to reach frames that were once thought to be out of reach, as one can advance to a very high frame and save a value within quick reach of the target frame. To save the video, you must win or lose the battle—quitting doesn't allow you to save.

When you view the battle video, the PRNG doesn't advance at all not even the normal advance every frame. The value remains unchanged until the first turn begins to play out.

To find out the PRNG value stored in the video, simply use EonTimer set at a low frame like , start the timer at the same time you press B to exit the video, and encounter a Pokemon when the timer runs out. A stationary Pokemon would be ideal, as it's easier to find out what frame you hit. Determine the frame you landed on, subtract that value from your target frame, and add that to the value in EonTimer.

Combine this with battle videos to advance to high frames even faster. By using multiple battle videos, you don't have to leave the game on for one continuous period of time. Save after saving a battle video, and then load it to continue to advance the RNG another time.

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3 Comments

  1. Save after saving a battle video, and then load it to continue to advance the RNG another time. Each of these instances is known as a "frame". Using a script or add-on that scans GameFAQs for box and screen images, overloading our search engine Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection Using a badly configured or badly written browser add-on for blocking content Overusing our search engine with a very large number of searches in a very short amount of time If you promise to stop by clicking the Agree button below , we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.

  2. The content of the textbox adjacent to the dropdown is ignored. To get the most out of the tool, there are quite a few settings and filters can be tweaked which are outlined below.

  3. Leaving all IVs' comparison types set to null will allow you to get an unadulterated listing of spreads. A frame is an instant that holds all the "random" numbers given by the RNG.

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