Gameplay[ edit ] Players can freely roam the game's world, and have the ability to use weapons Grand Theft Auto III is an action-adventure game played from a third-person view.
Players complete missions—linear scenarios with set objectives—to progress through the story. Liberty City is composed of three boroughs: Portland, Staunton Island, and Shoreside Vale; the islands are unlocked to players as the story progresses. Body armour can be used to absorb gunshots and explosive damage, but is used up in the process. If players commit crimes while playing, the game's law enforcement agencies may respond as indicated by a " wanted " meter in the head-up display HUD.
On the meter, the displayed stars indicate the current wanted level  for example, at the maximum six-star level, efforts by law enforcement to incapacitate players become very aggressive.
The wanted meter enters a cooldown mode and eventually recedes when players are hidden from the officers' line of sight. As players completes missions for different gangs, fellow gang members will often defend players, while rival gang members will recognise players and subsequently shoot on sight. The firearms include weapons such as the Micro Uzi , an M16 rifle and a flamethrower. In addition, the game's combat was reworked to allow players to commit drive-by shootings by facing sideways in a vehicle.
While being transported in a prison van, Claude and fellow prisoner 8-Ball Guru are inadvertently freed after an attack on the police convoy by Colombian men to retrieve the elderly third prisoner.
She admits that, during a fight with Salvatore, she told him about having an affair with Claude. This cuts off all of Claude's ties with the Leone family, who are now against him. Asuka abducts Catalina's partner Miguel Al Espinosa , believing him to have knowledge of her brother's death. In the resulting firefight, Catalina attempts to flee in a helicopter and makes a final attempt on Claude's life.
After killing the remaining Cartel members and rescuing Maria, Claude shoots down the helicopter, effectively killing Catalina. During the credits, a gunshot is heard, and Maria's voice is silenced. Benzies stated that the intention was to recreate the "freedom and diversity" of the previous games in a "living, breathing 3D world", using the power of the PlayStation 2 to do so.
The game's size also created difficulties for the testers, due to the variety of options. He wanted the story to be more nuanced and interesting than the generic "rise and fall and rise again of a superhero bad guy". When writing the story, Houser and Worrall regularly met with the designers, and filled a room with post-it notes to reconstruct the story components to shape the game.
The character movement was also treated as being cinematic, though limited polygons heavily inhibited this. He is a silent protagonist , never speaking throughout his appearances. The team decided to make Claude silent primarily because it "did not seem like a major issue", due to the other challenges faced during development, and also partly to allow players to identify with the character, as the character will be who the players want him to be.
For the music, the team sought a broad diversity, to recreate the real sensation of skipping through radio stations, reflecting the gangster movie culture invoked by the game. The team used the talk radio stations to add character to the city, and provide a "unique take on American life";  Sam Houser described it as "a very iconoclastic look at America".
In doing so, the team wrote unusual dialogue for the DJs, seeking the effect of "high production values and absurd content". Music director Craig Conner assembled the assets of the radio station—music, advertisements, DJ dialogue, station imaging.
While changes are frequent during game development , the changes in Grand Theft Auto III were noted to be around the time of the September 11 attacks , which led to speculation that some changes were motivated by the attacks. On 19 September , Rockstar delayed the game's release by three weeks, citing the attacks as an influencing factor in the delay. It was changed to black-and-white designs common among several police departments in the United States, such as Los Angeles and San Francisco.
Other changes include altering the flight path of a plane to avoid appearing to fly into or behind a skyscraper, removing a mission referencing terrorists, as well as some changes to pedestrian dialogue and talk radio.